Quasimodo contains 89 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
suspense be created in signalman POSITIVE 0.0010 0.0012 0.6300
suspense help story POSITIVE 0.0015 0.0018 0.0032
suspense be created in speckled band POSITIVE 0.0017 0.0020 1.0000
suspense be created through music POSITIVE 0.0018 0.0022 1.0000
suspense be used in sentence POSITIVE 0.0018 0.0022 0.0050
suspense be created in red room POSITIVE 0.0020 0.0024 1.0000
suspense be used in story POSITIVE 0.0020 0.0025 0.0055
suspense be created instructors POSITIVE 0.0024 0.0029 1.0000
suspense has_property formed POSITIVE 0.0024 0.0029 0.0024
suspense be created in instructors POSITIVE 0.0026 0.0031 1.0000
suspense be created in chapter POSITIVE 0.0026 0.0031 1.0000
suspense contribute to characterization of trujillo POSITIVE 0.0029 0.0035 1.0000
suspense be in miss inch some[subj/harrison create] POSITIVE 0.0029 0.0035 1.0000
suspense be built in scene POSITIVE 0.0031 0.0038 1.0000
suspense be built up in story POSITIVE 0.0033 0.0040 1.0000
suspense be important in most dangerous game POSITIVE 0.0033 0.0041 1.0000
suspense be used in lottery POSITIVE 0.0033 0.0041 0.4153
suspense has_property zoned POSITIVE 0.0034 0.0041 0.0034
suspense be used in tell tale heart POSITIVE 0.0038 0.0046 0.4741
suspense build around boo bradley POSITIVE 0.0038 0.0046 1.0000