Quasimodo contains 11 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
blacksmith hit anvil POSITIVE 0.9914 0.9930 1.0000
blacksmith tap anvil TBC[anvil between hits] POSITIVE 0.9722 0.9738 1.0000
blacksmith strike anvil POSITIVE 0.9347 0.9363 1.0000
blacksmith wrap chain around anvil POSITIVE 0.8922 0.8937 1.0000
smith hit anvil POSITIVE 0.4076 0.4114 0.4112
detent has_property anvil POSITIVE 0.2733 0.3333 1.0000
blacksmith use anvil POSITIVE 0.0842 0.0843 1.0000
blacksmith have anvil POSITIVE 0.0381 0.0382 1.0000
arthur pull sword from anvil POSITIVE 0.0058 0.0058 1.0000
ring doorbell has_property anvil POSITIVE 0.0030 0.0030 0.0109
king arthur take sword from anvil POSITIVE 0.0024 0.0024 1.0000