Quasimodo contains 192 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
white go first in chess always POSITIVE 0.9852 0.9852 1.0000
king move in chess POSITIVE 0.9815 0.9815 1.0000
pawn eat in chess POSITIVE 0.9810 0.9810 1.0000
king can kill in chess POSITIVE 0.9537 0.9537 1.0000
bishop be in chess TBC[bishop in chess], some[subj/it is called] POSITIVE 0.9495 0.9707 1.0000
king can move in chess POSITIVE 0.9428 0.9428 1.0000
white have advantage in chess POSITIVE 0.9403 0.9403 1.0000
pawn capture in chess POSITIVE 0.9393 0.9393 1.0000
clock be in chess POSITIVE 0.9326 0.9326 0.9823
pawn move in chess POSITIVE 0.9251 0.9251 0.9425
white move first in chess always POSITIVE 0.9075 0.9075 1.0000
knight capture in chess POSITIVE 0.9039 0.9065 0.9623
computer be better at chess POSITIVE 0.8933 0.8933 1.0000
rook move in chess POSITIVE 0.8922 1.0000 0.9090
king capture in chess POSITIVE 0.8838 0.8838 0.9410
knight work in chess POSITIVE 0.8709 0.8735 1.0000
pawn work chess POSITIVE 0.8665 0.8665 1.0000
pawn work in chess POSITIVE 0.8655 0.8655 0.9938
computer play chess POSITIVE 0.8648 0.8648 1.0000
draw happen in chess POSITIVE 0.8580 0.9009 1.0000