QUASIMODO
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Quasimodo contains
22
result(s) for your request.
Subject
Predicate
Object
Modality
Polarity
Plausibility
Neighborhood Sigma
Local Sigma
Inspect
variable
be used in
computer programming
POSITIVE
0.6974
0.7318
1.0000
loop
be used in
computer programming
POSITIVE
0.5517
0.5547
0.7911
sequence
be used in
computer programming
POSITIVE
0.4446
0.4983
0.6375
flowchart
be used in
computer programming
POSITIVE
0.3300
0.3673
0.4732
algorithm
be important in
computer programming
POSITIVE
0.3180
0.3859
1.0000
computer
be use in
computer programming
POSITIVE
0.2928
0.2928
1.0000
documentation
be essential in
computer programming
POSITIVE
0.2828
0.3712
1.0000
algorithm
be used in
computer programming
POSITIVE
0.2681
0.3252
0.3844
calculus
be used in
computer programming
POSITIVE
0.2308
0.2423
0.3310
parallax
be used in
computer programming
POSITIVE
0.2288
0.2462
0.3281
boolean logic
be used in
computer programming
POSITIVE
0.2103
0.3380
0.3015
matrice
be used in
computer programming
POSITIVE
0.0854
0.0870
0.1224
genetic engineering
be like
computer programming
POSITIVE
0.0191
0.0203
1.0000
actuary
use
computer programming
POSITIVE
0.0106
0.0234
1.0000
set theory
be used in
computer programming
POSITIVE
0.0100
0.0181
0.0143
math
be used in
computer programming
POSITIVE
0.0032
0.0032
0.0047
time
be important in
computer programming
POSITIVE
0.0019
0.0019
0.0061
many person
do
computer programming
POSITIVE
0.0007
0.0008
1.0000
many language
need for
computer programming
POSITIVE
0.0003
0.0003
1.0000
jimmy wales
did learn
computer programming
POSITIVE
0.0003
0.0004
1.0000
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