Quasimodo contains 99 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
school kill creativity POSITIVE 0.9866 0.9866 1.0000
marketing require creativity POSITIVE 0.8545 0.8580 1.0000
innovation be related to creativity POSITIVE 0.8489 0.9313 1.0000
school teach creativity POSITIVE 0.8187 0.8187 1.0000
innovation relate to creativity POSITIVE 0.8135 0.8925 1.0000
imagination affect creativity POSITIVE 0.7639 0.8660 1.0000
innovation be different from creativity POSITIVE 0.7477 0.8204 1.0000
school inhibit creativity POSITIVE 0.7223 0.7223 1.0000
drug destroy creativity POSITIVE 0.7145 0.7145 1.0000
entrepreneur need creativity POSITIVE 0.6554 0.6599 1.0000
person can develop creativity POSITIVE 0.6367 0.6367 1.0000
scientist need creativity POSITIVE 0.6226 0.6226 0.9500
employer look for creativity POSITIVE 0.5996 0.5996 1.0000
school encourage creativity POSITIVE 0.5882 0.5882 1.0000
school uniform take away creativity POSITIVE 0.5675 0.5699 1.0000
set be related to creativity POSITIVE 0.5571 0.5611 0.6562
intelligence be related to creativity POSITIVE 0.5489 0.6216 0.6467
preschooler promote creativity POSITIVE 0.5407 0.5749 1.0000
video game improve creativity POSITIVE 0.5297 0.5297 1.0000
teacher can encourage creativity POSITIVE 0.5215 0.5215 1.0000