Quasimodo contains 59 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
keep be important in the middle ages POSITIVE 0.8560 0.8560 0.8962
herb be used in the middle ages POSITIVE 0.7479 0.7551 1.0000
castle be needed in the middle ages POSITIVE 0.6349 0.6349 1.0000
castle be built in the middle ages POSITIVE 0.6252 0.6252 1.0000
child be treated in the middle ages POSITIVE 0.6108 0.6108 1.0000
girl be raised in the middle ages POSITIVE 0.6042 0.6042 1.0000
criminal be punished in the middle ages POSITIVE 0.5824 0.5824 1.0000
castle be in the middle ages POSITIVE 0.5811 0.5811 1.0000
common land be used in the middle ages POSITIVE 0.5795 1.0000 0.7748
coin be made in the middle ages POSITIVE 0.5760 0.5760 1.0000
mandrake be used in the middle ages POSITIVE 0.5660 1.0000 0.7567
kid be treated in the middle ages POSITIVE 0.5589 0.5594 0.9150
sport be played in the middle ages POSITIVE 0.5539 0.5539 1.0000
european map be inaccurate in the middle ages POSITIVE 0.5417 1.0000 1.0000
town be designed in the middle ages POSITIVE 0.5309 0.5309 1.0000
weapon be used in the middle ages POSITIVE 0.5142 0.5142 0.6875
spice be used in the middle ages POSITIVE 0.5085 0.5085 0.6799
battle be fought in the middle ages POSITIVE 0.5012 0.5012 1.0000
stained glass be made in the middle ages POSITIVE 0.4955 0.5750 0.8603
marriage contract be arranged in the middle ages POSITIVE 0.4923 0.5264 1.0000