Quasimodo contains 192 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
lawyer be called learned POSITIVE 0.5220 0.5220 1.0000
body language has_property learned TBC[can learned to well], some[subj/a real] POSITIVE 0.0341 0.0349 1.0000
language has_property learned TBC[best learned] POSITIVE 0.0341 0.0341 0.9985
gamelan music has_property learned POSITIVE 0.0176 0.0357 0.5146
functional programming has_property learned POSITIVE 0.0162 0.0162 0.4737
good person has_property learned some[subj/being] POSITIVE 0.0153 0.0158 0.4484
behavior has_property learned some[subj/a scientist determine if] POSITIVE 0.0149 0.0151 0.4351
culture has_property learned TBC[learned behavior] POSITIVE 0.0148 0.0148 0.4325
virtue has_property learned POSITIVE 0.0147 0.0165 0.4312
prejudice can learned TBC[can learned through operand conditioning], TBC[can learned through classical conditioning] POSITIVE 0.0141 0.0141 1.0000
skill has_property learned POSITIVE 0.0137 0.0138 0.4003
magic can learned POSITIVE 0.0131 0.0131 0.9287
phobia has_property learned POSITIVE 0.0121 0.0128 0.3532
ancient civilization has_property learned POSITIVE 0.0113 0.0121 0.3309
skirl has_property learned POSITIVE 0.0106 0.0114 0.3105
classical conditioning has_property learned POSITIVE 0.0105 0.0120 0.3068
pun can learned POSITIVE 0.0100 0.0100 0.7071
sexuality has_property learned POSITIVE 0.0089 0.0098 0.2608
leadership has_property learned POSITIVE 0.0082 0.0084 0.2393
resilience has_property learned POSITIVE 0.0069 0.0088 0.2030