Quasimodo contains 19 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
antidepressant cause mania POSITIVE 0.8872 0.8872 1.0000
antidepressant induce mania POSITIVE 0.8216 0.8216 1.0000
game has_property mania POSITIVE 0.4324 0.4324 0.4324
blue jays game has_property mania POSITIVE 0.3785 0.3785 0.3785
coaster has_property mania POSITIVE 0.2653 0.2710 0.2653
wrestle has_property mania POSITIVE 0.2258 0.2259 0.2259
nfl game has_property mania POSITIVE 0.2033 0.2033 0.2033
depression follow mania POSITIVE 0.0274 0.0274 1.0000
shawn be wrestle mania POSITIVE 0.0045 0.0047 1.0000
philippi has_property mania POSITIVE 0.0042 0.0079 0.0042
fortnite battle royal be wrestle mania POSITIVE 0.0036 0.0050 0.7926
religion be important to mania POSITIVE 0.0022 0.0022 1.0000
track be mania POSITIVE 0.0019 0.0019 0.0019
kid has_property mania POSITIVE 0.0019 0.0019 0.0019
flashlight be hard with mania POSITIVE 0.0015 0.0015 1.0000
red sox game has_property mania POSITIVE 0.0006 0.0135 0.0006
world war z game has_property mania POSITIVE 0.0006 0.0013 0.0006
national championship game has_property mania POSITIVE 0.0005 0.0019 0.0005
taz has_property mania POSITIVE 0.0002 0.0457 0.0002