Quasimodo contains 29 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
piracy affect music industry some[subj/online] POSITIVE 0.5406 0.5516 1.0000
music piracy affect music industry POSITIVE 0.3373 0.5879 0.6239
internet piracy affect music industry POSITIVE 0.3116 1.0000 0.5765
pr help music industry POSITIVE 0.2376 0.2376 1.0000
singer get into music industry POSITIVE 0.0213 0.0213 1.0000
website be important to music industry POSITIVE 0.0207 0.0207 1.0000
royalty work in music industry POSITIVE 0.0159 0.0159 1.0000
label be important to music industry some[subj/independent] POSITIVE 0.0156 0.0167 0.7561
radio be important to music industry POSITIVE 0.0116 0.0116 0.5617
contract be important in music industry POSITIVE 0.0096 0.0098 1.0000
people be in music industry POSITIVE 0.0095 0.0095 1.0000
digital graphic be used in music industry POSITIVE 0.0085 0.0092 1.0000
royalty be paid in music industry POSITIVE 0.0083 0.0083 1.0000
dj be important to music industry POSITIVE 0.0053 0.0053 0.2564
video be important to music industry POSITIVE 0.0052 0.0052 0.2524
michael jackson be important in music industry POSITIVE 0.0049 0.0050 0.5136
piracy be bad for music industry POSITIVE 0.0038 0.0039 1.0000
copyright be important in music industry POSITIVE 0.0037 0.0040 0.3858
computer be used in music industry POSITIVE 0.0033 0.0033 0.3936
love song be popular in music industry POSITIVE 0.0032 0.0035 1.0000