Quasimodo contains 49 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
deacon become priest POSITIVE 0.9778 0.9779 1.0000
cervantes satirize priest POSITIVE 0.7901 0.7904 1.0000
percy has_property priest POSITIVE 0.6132 0.6132 1.0000
holy has_property priest POSITIVE 0.5974 0.6033 0.9744
catholic go to priest POSITIVE 0.4780 0.4792 1.0000
dante kill priest POSITIVE 0.4541 0.4541 1.0000
catholic have priest POSITIVE 0.3612 0.3622 1.0000
parish has_property priest POSITIVE 0.2497 0.3905 0.4072
saint has_property priest POSITIVE 0.1960 0.1966 0.3197
nobody play priest POSITIVE 0.1645 0.1654 1.0000
bishop be different from priest POSITIVE 0.1110 0.1135 1.0000
miracle rogue destroy priest POSITIVE 0.0781 0.0782 1.0000
grand has_property priest POSITIVE 0.0675 0.0675 0.1101
everyone use wrong priest POSITIVE 0.0651 0.0651 1.0000
everyone play priest POSITIVE 0.0552 0.0552 0.3359
face be priest POSITIVE 0.0479 0.0479 0.0780
monk be different from priest POSITIVE 0.0254 0.0254 0.2286
jesus has_property priest TBC[high priest], TBC[perfect high priest] POSITIVE 0.0213 0.0213 0.0347
pastor be different from priest POSITIVE 0.0197 0.0197 0.1771
rabbi be different from priest POSITIVE 0.0145 0.0145 0.1308