Quasimodo contains 44 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
liquor be referred as spirits sometimes POSITIVE 0.9923 0.9923 1.0000
alcoholic drink be called spirits POSITIVE 0.9249 0.9249 1.0000
hard liquor be called spirits POSITIVE 0.8485 1.0000 0.9174
liquor store say spirits POSITIVE 0.7949 0.7949 1.0000
alcohol be called spirits some[subj/some], some[subj/hard] POSITIVE 0.7678 0.7678 0.8302
called has_property spirits POSITIVE 0.6710 0.6710 1.0000
hi has_property spirits POSITIVE 0.6380 0.6380 0.9508
some alcohol be called spirits POSITIVE 0.6074 0.7025 0.6567
wine be called spirits POSITIVE 0.5512 0.5512 0.5959
hard alcohol be called spirits POSITIVE 0.5308 0.6574 0.5739
shaman communicate with spirits POSITIVE 0.4974 0.5224 1.0000
uncle iroh see spirits POSITIVE 0.4879 0.4899 1.0000
liquor store be called spirits POSITIVE 0.4650 0.4650 0.5027
alcohol be known as spirits POSITIVE 0.4636 0.4636 1.0000
booze be called spirits POSITIVE 0.4521 0.9382 0.4889
sage be used for spirits POSITIVE 0.4172 0.5019 1.0000
alcoholic beverage be called spirits some[subj/some] POSITIVE 0.4146 0.4146 0.4483
time bandit has_property spirits POSITIVE 0.3267 0.3267 0.4868
beverage be called spirits some[subj/alcoholic], some[subj/some alcoholic] POSITIVE 0.2715 0.2732 0.2935
different cultures believe in spirits POSITIVE 0.2396 0.2508 1.0000