Quasimodo contains 12 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
rhythm be used brainly in a speech POSITIVE 0.2888 0.2961 1.0000
augmented reality be used brainly in businesses POSITIVE 0.1553 0.1561 1.0000
symbol be used brainly in a story often POSITIVE 0.1551 0.1582 1.0000
radio wave be used brainly on earth POSITIVE 0.1503 0.1503 1.0000
vectors be used brainly in real life POSITIVE 0.1258 0.1402 1.0000
resonance be used brainly in musical instruments POSITIVE 0.1182 0.1290 1.0000
inductive reasoning be used brainly in geometry POSITIVE 0.1144 0.1239 1.0000
interpretation be used brainly in literature POSITIVE 0.1125 0.1238 1.0000
observation be used brainly by scientists POSITIVE 0.1014 0.1133 1.0000
imagery be used brainly in poetry POSITIVE 0.0907 0.0979 1.0000
persuasion be used brainly in an argument POSITIVE 0.0658 0.0828 1.0000
motif be used brainly in literature POSITIVE 0.0639 0.0690 0.5680