Quasimodo contains 128 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
educational psychology can solve the problems of education POSITIVE 0.8553 1.0000 1.0000
economics can solve poverty POSITIVE 0.7965 0.7966 1.0000
tourism help can solve unemployment POSITIVE 0.7195 0.8630 1.0000
the philippines can solve economic problems POSITIVE 0.7167 0.7167 1.0000
gm crop can solve world hunger POSITIVE 0.7018 0.7473 1.0000
solar energy can solve the energy problem in india POSITIVE 0.6625 0.6625 1.0000
mobile technology can solve social problems POSITIVE 0.6081 0.8376 1.0000
student can solve problems POSITIVE 0.6012 0.6012 1.0000
economics can solve scarcity POSITIVE 0.5868 0.5869 1.0000
playing video game can solve world problems POSITIVE 0.5834 0.5991 1.0000
gm crop can solve food shortages POSITIVE 0.5805 0.6181 1.0000
solar energy can solve problem to some extent in india POSITIVE 0.5591 0.5592 1.0000
city can solve problems POSITIVE 0.5590 0.5590 0.9298
capitalism can solve the basic economic problems of the society POSITIVE 0.4837 0.5002 1.0000
computer can solve problems POSITIVE 0.4793 0.4793 0.7972
blood help can solve crime POSITIVE 0.4771 0.4836 1.0000
economics can solve household problems POSITIVE 0.4716 0.4716 1.0000
computer science can solve world issues POSITIVE 0.4611 0.4785 1.0000
genetic engineering can solve certain environmental problems POSITIVE 0.4530 0.4804 1.0000
wave can solve specific problem POSITIVE 0.4340 0.4340 1.0000