Quasimodo contains 67 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
student get addicted to social media POSITIVE 0.8194 0.8194 1.0000
student get addicted to online games POSITIVE 0.7774 0.7774 1.0000
diesel engine get addicted to ether POSITIVE 0.7479 0.7479 1.0000
baby get addicted to pacifiers POSITIVE 0.7248 0.7248 1.0000
engine get addicted to easy start POSITIVE 0.6599 0.6599 1.0000
diesel engine get addicted to easy start POSITIVE 0.6010 0.6010 0.9107
musicians get addicted to drugs POSITIVE 0.5763 0.5763 1.0000
teenager get addicted to computer games POSITIVE 0.4584 0.4598 1.0000
smoker get addicted to smoking POSITIVE 0.4579 0.4579 1.0000
kid get addicted to cell phones POSITIVE 0.4026 0.4030 1.0000
diesel get addicted to ether POSITIVE 0.3789 0.3789 0.5066
teenager get addicted to drugs POSITIVE 0.3039 0.3048 0.5273
kid get addicted to halo POSITIVE 0.2898 0.2901 1.0000
kid get addicted to video games POSITIVE 0.2884 0.2887 1.0000
lip get addicted to lip balm POSITIVE 0.2777 0.2777 1.0000
child get addicted to video games POSITIVE 0.2724 0.2724 0.9448
human get addicted to things POSITIVE 0.2432 0.2432 1.0000
teen get addicted to sex POSITIVE 0.2123 0.2132 1.0000
people get addicted to video games TBC[violent video games] POSITIVE 0.0422 0.0423 0.1465
people get addicted to alcohol POSITIVE 0.0275 0.0275 1.0000