Quasimodo contains 54 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
amputee go to the bathroom POSITIVE 0.9364 1.0000 0.9382
amputee have shorter lifespan POSITIVE 0.7713 0.8237 1.0000
amputee turn yellow POSITIVE 0.6781 0.7241 0.6781
amputee get arrested POSITIVE 0.6557 0.7002 0.6557
amputee weigh themselves POSITIVE 0.6531 0.6974 1.0000
amputee feel phantom limb sensations POSITIVE 0.5894 0.6294 1.0000
amputee lift weights POSITIVE 0.5277 0.5635 0.5277
amputee play video games POSITIVE 0.5094 0.5440 0.5370
amputee have phantom pain POSITIVE 0.5093 0.5438 1.0000
amputee use more energy POSITIVE 0.4149 0.4431 0.4940
amputee has_trait attractive POSITIVE 0.3774 0.4031 0.3774
amputee control prosthetic limbs POSITIVE 0.3265 0.3486 1.0000
amputee wear shorts always POSITIVE 0.3145 0.3358 0.3145
amputee buy shoes POSITIVE 0.2973 0.3175 0.4719
amputee stay alive POSITIVE 0.2763 0.2951 0.2956
amputee feel phantom pain POSITIVE 0.2583 0.2758 1.0000
amputee survive losing an entire limb POSITIVE 0.2458 0.2624 1.0000
amputee move robotic prosthetic POSITIVE 0.2304 0.2461 1.0000
amputee make bionic limbs move POSITIVE 0.2288 0.2443 1.0000
amputee go to bathroom some[subj/double], some[subj/a double] POSITIVE 0.1464 0.1564 0.1468