Quasimodo contains 30 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
ballistics has_time yet POSITIVE 0.5761 1.0000 0.5761
ballistics has_property zero POSITIVE 0.4550 0.7899 0.4550
ballistics has_property kestrel POSITIVE 0.4363 0.7574 1.0000
ballistics be used to solve crimes POSITIVE 0.3936 0.6834 0.4193
ballistics help solve crimes POSITIVE 0.3747 0.6505 0.4118
ballistics be unique from weapons POSITIVE 0.3456 0.5999 1.0000
ballistics be unique from casings POSITIVE 0.3438 0.5968 1.0000
ballistics has_property normal POSITIVE 0.3274 0.5683 0.3274
ballistics help police solve crimes POSITIVE 0.2967 0.5150 1.0000
ballistics has_property bad POSITIVE 0.2933 0.5092 0.2933
ballistics be used in forensic science POSITIVE 0.2592 0.4500 0.2897
ballistics has_property coefficient POSITIVE 0.2182 0.3787 0.2182
ballistics pass through shields POSITIVE 0.1604 0.2785 1.0000
ballistics has_diet keto POSITIVE 0.1453 0.2523 0.1453
ballistics be incorporated in sa POSITIVE 0.1346 0.2337 1.0000
ballistics has_property knife POSITIVE 0.0980 0.1701 0.0980
ballistics report work POSITIVE 0.0060 0.0104 0.0961
ballistics has_property ranked POSITIVE 0.0038 0.0065 0.0038
ballistics can jump POSITIVE 0.0037 0.0065 0.0037
ballistics can zero POSITIVE 0.0035 0.0061 0.0035