Quasimodo contains 90 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
biff come home POSITIVE 0.9319 0.9319 0.9319
biff leave willy at the restaurant POSITIVE 0.9180 0.9180 1.0000
biff feel willy about POSITIVE 0.9105 0.9105 0.9334
biff show him the rubber hose POSITIVE 0.8399 0.8399 1.0000
biff steal the fountain pen POSITIVE 0.8300 0.8300 1.0000
biff become upset with willy POSITIVE 0.8250 0.8250 1.0000
biff turn against willy POSITIVE 0.8131 0.8131 1.0000
biff want to see him POSITIVE 0.7784 0.7784 1.0000
biff want to pronounce himself a failure POSITIVE 0.7558 0.7558 1.0000
biff steal the football POSITIVE 0.7512 0.7512 1.0000
biff become upset with willy in the restaurant POSITIVE 0.7487 0.7487 1.0000
biff has_property the main character in death of a salesman POSITIVE 0.7224 0.7224 1.0000
biff come home in death of a salesman POSITIVE 0.7151 0.7151 1.0000
biff want money POSITIVE 0.6838 0.6838 1.0000
biff want to see bill oliver POSITIVE 0.6567 0.6567 1.0000
biff call willy a prince POSITIVE 0.6468 0.6468 1.0000
biff tell willy the truth POSITIVE 0.6260 0.6260 1.0000
biff has_property wrong POSITIVE 0.6223 0.6223 0.6223
biff see bill oliver POSITIVE 0.6161 0.6161 1.0000
biff go to see bill oliver POSITIVE 0.6128 0.6128 1.0000