Quasimodo contains 90 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
entertainment has_property fun POSITIVE 0.8615 1.0000 0.8615
entertainment has_property uk POSITIVE 0.8233 0.9556 0.8233
entertainment reflect culture POSITIVE 0.8191 0.9507 0.9074
entertainment reflect american culture values POSITIVE 0.6033 0.7003 1.0000
entertainment help us POSITIVE 0.5781 0.6710 0.5781
entertainment has_movement ahead POSITIVE 0.5712 0.6630 0.5712
entertainment be less of a propaganda toy POSITIVE 0.5449 0.6325 1.0000
entertainment affect us POSITIVE 0.5210 0.6047 0.5212
entertainment be like in the 1930s POSITIVE 0.4836 0.5613 1.0000
entertainment be used in animation POSITIVE 0.4615 0.5357 0.8843
entertainment affect society POSITIVE 0.4571 0.5306 0.4615
entertainment look like a razor blade POSITIVE 0.4571 0.5305 1.0000
entertainment has_property important at an event POSITIVE 0.4432 0.5144 1.0000
entertainment has_property ideal POSITIVE 0.4385 0.5089 0.4385
entertainment has_trait good POSITIVE 0.4236 0.4917 0.4236
entertainment be more of an educational tool of a propaganda toy POSITIVE 0.4059 0.4711 1.0000
entertainment has_property addictive POSITIVE 0.3850 0.4469 0.3850
entertainment has_property bad POSITIVE 0.3707 0.4303 0.3707
entertainment be important for humans POSITIVE 0.3645 0.4231 0.4105
entertainment affect brain POSITIVE 0.3623 0.4205 0.3624