Quasimodo contains 905 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
friction affect motion TBC[motion of object], TBC[forward motion], TBC[perpetual motion], TBC[motion of moving object], TBC[motion of sliding object], TBC[motion of vehicle], TBC[uniform circular motion] POSITIVE 0.9991 0.9992 1.0000
friction be called as a force POSITIVE 0.9755 0.9756 1.0000
friction be equal to the applied force POSITIVE 0.9751 0.9752 1.0000
friction has_property useful some[subj/static] POSITIVE 0.9748 0.9748 0.9748
friction help in motion POSITIVE 0.9739 0.9740 1.0000
friction affect motion of object TBC[motion of moving object], TBC[motion of sliding object] POSITIVE 0.9654 0.9655 0.9845
friction has_property evil TBC[necessary evil], TBC[pessary evil], TBC[atomic evil], TBC[developing evil] POSITIVE 0.9595 0.9596 0.9595
friction has_property necessary sometimes, TBC[necessary evil], TBC[sometimes necessary], TBC[necessary for], TBC[car move] POSITIVE 0.9533 0.9534 0.9534
friction affect speed TBC[speed of object], TBC[speed of co2 car] POSITIVE 0.9528 0.9529 0.9528
friction affect objects in motion POSITIVE 0.9480 0.9481 1.0000
friction has_trait helpful POSITIVE 0.9458 0.9458 0.9458
friction has_property more on a POSITIVE 0.9455 0.9456 1.0000
friction occur when two surfaces are in POSITIVE 0.9397 0.9398 1.0000
friction oppose motion always POSITIVE 0.9384 0.9385 1.0000
friction affect movement of object POSITIVE 0.9268 0.9268 1.0000
friction has_property necessary evil POSITIVE 0.9232 0.9233 1.0000
friction speed up an object never POSITIVE 0.9158 0.9158 1.0000
friction create heat POSITIVE 0.9132 0.9133 0.9357
friction affect object TBC[falling object], TBC[moving object] POSITIVE 0.9123 0.9124 0.9190
friction affect conservation of energy POSITIVE 0.9076 0.9077 1.0000