Quasimodo contains 22 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
squire become knight POSITIVE 0.8648 0.8651 1.0000
squire be different from knight POSITIVE 0.5820 0.5822 1.0000
squire have a mat POSITIVE 0.4014 0.4015 1.0000
squire has_property cheap POSITIVE 0.3079 0.3080 0.3079
squire has_property parsons POSITIVE 0.2060 0.2061 0.4279
squire has_property end POSITIVE 0.1827 0.1828 0.1827
squire has_property parsons health POSITIVE 0.1172 0.1172 1.0000
squire be related to knight POSITIVE 0.0660 0.0660 1.0000
squire differ from knight POSITIVE 0.0258 0.0258 1.0000
squire can yoke POSITIVE 0.0086 0.0086 0.5274
squire has_property dressed POSITIVE 0.0053 0.0053 0.0054
squire can do POSITIVE 0.0045 0.0045 0.0045
squire be described in canterbury tales POSITIVE 0.0040 0.0040 0.2773
squire has_property quitting POSITIVE 0.0036 0.0036 0.0037
squire can deposit POSITIVE 0.0034 0.0034 0.0570
squire has_property nosebleed POSITIVE 0.0030 0.0030 0.0051
squire be chosen POSITIVE 0.0025 0.0025 0.0096
squire can mean POSITIVE 0.0022 0.0022 0.0022
squire go to canterbury POSITIVE 0.0020 0.0020 0.0022
squire be boone famous POSITIVE 0.0011 0.0011 1.0000