Quasimodo contains 26 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
subclass be in destiny 2 POSITIVE 0.4241 1.0000 1.0000
subclass be represented in the scenarios POSITIVE 0.4037 0.9518 1.0000
subclass be loaded during user interaction POSITIVE 0.1377 0.3246 1.0000
subclass can end POSITIVE 0.0275 0.0649 0.0275
subclass has_property generated POSITIVE 0.0068 0.0160 0.0069
subclass can evolve POSITIVE 0.0062 0.0146 0.0062
subclass can best POSITIVE 0.0059 0.0139 0.0059
subclass can quit POSITIVE 0.0058 0.0137 0.0058
subclass can zero POSITIVE 0.0058 0.0137 0.0058
subclass can do POSITIVE 0.0052 0.0122 0.0052
subclass can break POSITIVE 0.0036 0.0086 0.0036
subclass can die POSITIVE 0.0036 0.0085 0.0036
subclass has_property defined POSITIVE 0.0031 0.0074 0.0032
subclass has_property written POSITIVE 0.0030 0.0072 0.0030
subclass be represented in scenarios POSITIVE 0.0025 0.0060 1.0000
subclass has_property karma POSITIVE 0.0017 0.0041 0.0017
subclass has_property known as POSITIVE 0.0012 0.0029 0.0012
subclass has_property worked POSITIVE 0.0006 0.0014 0.0006
subclass has_property known TBC[known for], TBC[known as] POSITIVE 0.0006 0.0013 0.0006
subclass has_property work POSITIVE 0.0005 0.0013 0.0005