Quasimodo contains 54 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
two negative make positive TBC[positive in math], TBC[positive in mathematics] POSITIVE 0.9885 1.0000 1.0000
two negative equal a positive when adding POSITIVE 0.9502 0.9612 1.0000
two negative make a positive when adding POSITIVE 0.8897 0.9000 1.0000
two negative multiplied equal a positive POSITIVE 0.8780 0.8882 1.0000
two negative become positive POSITIVE 0.8684 0.8785 0.8690
two negative make a positive when multiplying POSITIVE 0.8409 0.8506 1.0000
two negative multiplied make a positive POSITIVE 0.7985 0.8078 0.8792
two negative equal a positive when multiplying POSITIVE 0.7690 0.7779 1.0000
two negative has_property zero rated POSITIVE 0.7642 0.7731 0.7642
two negative has_property mnemonic POSITIVE 0.7518 0.7605 0.7518
two negative has_property mixed POSITIVE 0.6825 0.6904 0.6825
two negative has_property empty POSITIVE 0.6799 0.6878 0.6799
two negative can make positive POSITIVE 0.6774 0.6853 1.0000
two negative has_property effective POSITIVE 0.6741 0.6820 0.6741
two negative make positive in math POSITIVE 0.6440 0.6515 1.0000
two negative has_property essential POSITIVE 0.6213 0.6285 0.6213
two negative be multiplied together POSITIVE 0.6211 0.6283 1.0000
two negative has_property easier POSITIVE 0.5996 0.6066 0.5996
two negative has_property ems POSITIVE 0.5939 0.6008 0.9557
two negative has_time early POSITIVE 0.5468 0.5531 0.5468