Quasimodo contains 95 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
two negative number equal a positive POSITIVE 0.9875 1.0000 1.0000
two negative number multiplied make a positive POSITIVE 0.9083 0.9197 1.0000
two negative number make positive POSITIVE 0.8613 0.8722 0.8713
two negative number multiplied equal a positive POSITIVE 0.8094 0.8197 0.9219
two negative number multiplied become positive POSITIVE 0.7902 0.8002 1.0000
two negative number has_property positive when multiplied POSITIVE 0.7168 0.7259 1.0000
two negative number has_property positive POSITIVE 0.7161 0.7252 0.7161
two negative number add together to make a positive number POSITIVE 0.3940 0.3990 1.0000
two negative number be multiplied positive POSITIVE 0.3709 0.3756 0.5453
two negative number multiplied equal POSITIVE 0.0052 0.0052 0.2157
two negative number add together make POSITIVE 0.0048 0.0049 1.0000
two negative number has_property zero POSITIVE 0.0027 0.0027 0.0027
two negative number be in excel some[subj/i calculate the difference between] POSITIVE 0.0021 0.0021 0.0021
two negative number can know POSITIVE 0.0018 0.0018 0.0018
two negative number has_color red POSITIVE 0.0015 0.0015 0.0015
two negative number has_property javascript POSITIVE 0.0014 0.0015 0.0014
two negative number has_property ejected POSITIVE 0.0014 0.0014 0.0014
two negative number has_property ebay POSITIVE 0.0014 0.0014 0.0014
two negative number has_property testable POSITIVE 0.0014 0.0014 0.0017
two negative number has_property either POSITIVE 0.0014 0.0014 0.0014