Quasimodo contains 359 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
violent video game cause behavior problems POSITIVE 0.9296 0.9297 1.0000
violent video game contribute to youth violence POSITIVE 0.8521 0.8521 0.9911
violent video game affect children's behavior POSITIVE 0.8516 0.8517 1.0000
violent video game increase aggression POSITIVE 0.8434 0.8434 1.0000
violent video game has_property other POSITIVE 0.8364 0.8364 0.8364
violent video game has_property who POSITIVE 0.8314 0.8315 0.8314
violent video game affect brain TBC[teenage brain] POSITIVE 0.8073 0.8074 0.8077
violent video game has_property ahead of time POSITIVE 0.7865 0.7865 0.7865
violent video game has_property available POSITIVE 0.7804 0.7805 0.7804
violent video game has_property etc POSITIVE 0.7789 0.7789 0.7789
violent video game has_time old POSITIVE 0.7789 0.7789 0.7789
violent video game has_property easy POSITIVE 0.7702 0.7702 0.7702
violent video game has_property download POSITIVE 0.7574 0.7575 0.7574
violent video game has_property top up POSITIVE 0.7566 0.7566 1.0000
violent video game has_property wholesale POSITIVE 0.7342 0.7342 0.7342
violent video game has_movement ahead POSITIVE 0.7334 0.7335 0.7334
violent video game has_property irregular POSITIVE 0.7253 0.7253 0.7253
violent video game has_property drunk POSITIVE 0.7248 0.7248 0.7249
violent video game has_property smaller POSITIVE 0.7239 0.7239 0.7239
violent video game has_property hbo POSITIVE 0.7228 0.7228 0.7228