QUASIMODO
Home
Explorer
Search
Use Cases
Play Taboo
Generate Taboo Card
Codenames
Question Answering
Publications
Contributors
Quasimodo contains
20
result(s) for your request.
Subject
Predicate
Object
Modality
Polarity
Plausibility
Neighborhood Sigma
Local Sigma
Inspect
writing important
has_property
in life
POSITIVE
0.9440
1.0000
0.9845
writing important
be
in the past
POSITIVE
0.9324
0.9877
0.9468
writing important
be
the sumerians
POSITIVE
0.8938
0.9468
1.0000
writing important
has_property
in psychology
POSITIVE
0.8886
0.9413
0.9598
writing important
has_property
in early childhood
POSITIVE
0.8833
0.9357
0.9442
writing important
be
to the mayans
POSITIVE
0.8769
0.9289
1.0000
writing important
has_property
to civilization
POSITIVE
0.8739
0.9257
1.0000
writing important
be
to the romans
POSITIVE
0.8525
0.9030
1.0000
writing important
has_property
in everyday life
POSITIVE
0.8325
0.8819
1.0000
writing important
has_property
at work
POSITIVE
0.8145
0.8628
0.9152
writing important
has_property
to mesopotamia
POSITIVE
0.8089
0.8568
1.0000
writing important
be
to the sumerians
POSITIVE
0.8018
0.8494
1.0000
writing important
has_property
for early civilizations
POSITIVE
0.7653
0.8107
1.0000
writing important
be
for mesopotamian
POSITIVE
0.7515
0.7961
nan
writing important
be
in mesopotamia
POSITIVE
0.7030
0.7447
nan
writing important
has_property
in business
POSITIVE
0.5064
0.5364
0.5356
writing important
has_property
in nursing
POSITIVE
0.4688
0.4966
0.5163
writing important
be
too ancient china
POSITIVE
0.3431
0.3635
1.0000
writing important
has_property
zone
POSITIVE
0.0004
0.0004
0.0004
writing important
has_property
zero
POSITIVE
0.0004
0.0004
0.0004