Quasimodo contains 152 result(s) for your request.
Subject | Predicate | Object | Modality | Polarity | Plausibility | Neighborhood Sigma | Local Sigma | Inspect |
---|---|---|---|---|---|---|---|---|
inria | has_property | civilization | POSITIVE | 0.0005 | 0.5186 | 0.0008 | ||
first | has_property | civilization | POSITIVE | 0.0005 | 0.0005 | 0.0008 | ||
surplus | be important to | civilization | POSITIVE | 0.0011 | 0.0013 | 0.0012 | ||
culture | become | civilization | POSITIVE | 0.0005 | 0.0005 | 0.0012 | ||
sundial | be important to | civilization | POSITIVE | 0.0012 | 0.0013 | 0.0014 | ||
badass | need | civilization | POSITIVE | 0.0012 | 0.0020 | 0.0014 | ||
city | be important to | civilization | POSITIVE | 0.0016 | 0.0016 | 0.0019 | ||
online game | has_property | civilization | POSITIVE | 0.0013 | 0.0016 | 0.0020 | ||
water | be important to | civilization | TBC[ancient civilizations], TBC[early civilizations] | POSITIVE | 0.0018 | 0.0018 | 0.0020 | |
indus | has_property | civilization | POSITIVE | 0.0016 | 0.0022 | 0.0024 | ||
plow | be important to | civilization | POSITIVE | 0.0022 | 0.0022 | 0.0025 | ||
fresh water | be important to | civilization | POSITIVE | 0.0023 | 0.0024 | 0.0026 | ||
rift valley | be important to | civilization | some[subj/the great] | POSITIVE | 0.0030 | 0.0049 | 0.0033 | |
great rift valley | be important to | civilization | POSITIVE | 0.0034 | 0.0066 | 0.0039 | ||
death | be | civilization | POSITIVE | 0.0026 | 0.0026 | 0.0040 | ||
mountain | can affect | civilization | POSITIVE | 0.0010 | 0.0010 | 0.0041 | ||
rome | has_property | civilization | TBC[classical civilization], TBC[greatest civilization], TBC[best civilization] | POSITIVE | 0.0034 | 0.0034 | 0.0052 | |
ancient rome | has_property | civilization | TBC[best civilization], TBC[significant ancient civilization] | POSITIVE | 0.0036 | 0.0042 | 0.0055 | |
conch | represent | civilization | POSITIVE | 0.0047 | 0.0049 | 0.0059 | ||
maya | has_property | civilization | POSITIVE | 0.0049 | 0.0058 | 0.0075 |