Quasimodo contains 152 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
inria has_property civilization POSITIVE 0.0005 0.5186 0.0008
first has_property civilization POSITIVE 0.0005 0.0005 0.0008
surplus be important to civilization POSITIVE 0.0011 0.0013 0.0012
culture become civilization POSITIVE 0.0005 0.0005 0.0012
sundial be important to civilization POSITIVE 0.0012 0.0013 0.0014
badass need civilization POSITIVE 0.0012 0.0020 0.0014
city be important to civilization POSITIVE 0.0016 0.0016 0.0019
online game has_property civilization POSITIVE 0.0013 0.0016 0.0020
water be important to civilization TBC[ancient civilizations], TBC[early civilizations] POSITIVE 0.0018 0.0018 0.0020
indus has_property civilization POSITIVE 0.0016 0.0022 0.0024
plow be important to civilization POSITIVE 0.0022 0.0022 0.0025
fresh water be important to civilization POSITIVE 0.0023 0.0024 0.0026
rift valley be important to civilization some[subj/the great] POSITIVE 0.0030 0.0049 0.0033
great rift valley be important to civilization POSITIVE 0.0034 0.0066 0.0039
death be civilization POSITIVE 0.0026 0.0026 0.0040
mountain can affect civilization POSITIVE 0.0010 0.0010 0.0041
rome has_property civilization TBC[classical civilization], TBC[greatest civilization], TBC[best civilization] POSITIVE 0.0034 0.0034 0.0052
ancient rome has_property civilization TBC[best civilization], TBC[significant ancient civilization] POSITIVE 0.0036 0.0042 0.0055
conch represent civilization POSITIVE 0.0047 0.0049 0.0059
maya has_property civilization POSITIVE 0.0049 0.0058 0.0075