Quasimodo contains 43 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
online education affect social skills POSITIVE 0.0005 0.0007 0.0005
people can improve social skills POSITIVE 0.0010 0.0010 0.0021
sport develop social skills POSITIVE 0.0048 0.0048 0.0201
team sport build social skills POSITIVE 0.0047 0.0055 0.0221
video game can improve social skills POSITIVE 0.0136 0.0136 0.0299
art develop social skills POSITIVE 0.0073 0.0073 0.0307
gaming affect social skills POSITIVE 0.0305 0.0305 0.0361
extracurricular activity help social skills POSITIVE 0.0092 0.0120 0.0363
man be with social skills POSITIVE 0.0015 0.0015 0.1232
toddler develop social skills POSITIVE 0.0297 0.0297 0.1251
alcohol improve social skills POSITIVE 0.1248 0.1248 0.1414
physical education improve social skills POSITIVE 0.2255 0.2280 0.2555
recess improve social skills POSITIVE 0.3002 0.3285 0.3403
screen time affect social skills POSITIVE 0.3470 0.3470 0.4101
dance improve social skills POSITIVE 0.4547 0.4547 0.5154
college improve social skills POSITIVE 0.4707 0.4707 0.5335
adhd affect social skills POSITIVE 0.4608 0.4608 0.5445
playing video game improve social skills POSITIVE 0.4981 0.5115 0.5645
phone affect social skills POSITIVE 0.6029 0.6029 0.7125
sport improve social skills POSITIVE 0.6835 0.6835 0.7747