Quasimodo contains 33 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
drunk people want get always POSITIVE 0.0035 0.0048 0.0035
drunk people has_body_part eyes POSITIVE 0.0048 0.0066 0.0048
drunk people be held accountable POSITIVE 0.0037 0.0051 0.0293
drunk people has_property drunk POSITIVE 0.0986 0.1363 0.0986
drunk people close one eye POSITIVE 0.2584 0.3574 0.2829
drunk people get in fights often POSITIVE 0.2505 0.3465 0.3090
drunk people has_property invincible POSITIVE 0.2600 0.3596 0.3139
drunk people talk to themselves POSITIVE 0.3239 0.4480 0.3474
drunk people get hiccups POSITIVE 0.3549 0.4908 0.3549
drunk people get hungry POSITIVE 0.3814 0.5275 0.3814
drunk people has_property hungry always, TBC[always hungry] POSITIVE 0.4253 0.5883 0.4253
drunk people has_trait angry POSITIVE 0.4573 0.6325 0.4574
drunk people wet the bed POSITIVE 0.4925 0.6811 0.5014
drunk people repeat themselves POSITIVE 0.3831 0.5299 0.5417
drunk people be punished in middle ages POSITIVE 0.0020 0.0028 0.5548
drunk people get belligerent POSITIVE 0.4351 0.6018 0.5576
drunk people scream all the time POSITIVE 0.5658 0.7825 0.5818
drunk people be punished in the middle ages POSITIVE 0.3454 0.4778 0.5931
drunk people fall backwards POSITIVE 0.6184 0.8553 0.6417
drunk people want greasy items POSITIVE 0.3080 0.4260 1.0000