Quasimodo contains 652 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
hermit crab can do POSITIVE 0.0002 0.0002 0.0002
hermit crab can eat POSITIVE 0.0005 0.0005 0.0005
hermit crab can lay eggs POSITIVE 0.0005 0.0005 0.0005
hermit crab can get POSITIVE 0.0006 0.0006 0.0006
hermit crab eat bananas TBC[theirs bananas] POSITIVE 0.0006 0.0006 0.0006
hermit crab can escape POSITIVE 0.0006 0.0006 0.0006
hermit crab can garden POSITIVE 0.0006 0.0006 0.0006
hermit crab can ghost POSITIVE 0.0006 0.0006 0.0006
hermit crab can urinate POSITIVE 0.0006 0.0006 0.0006
hermit crab can evolve POSITIVE 0.0006 0.0006 0.0006
hermit crab can rhyme POSITIVE 0.0007 0.0007 0.0007
hermit crab can eject POSITIVE 0.0007 0.0007 0.0007
hermit crab can effect POSITIVE 0.0007 0.0007 0.0007
hermit crab can dwell POSITIVE 0.0007 0.0007 0.0007
hermit crab can symbolize POSITIVE 0.0007 0.0007 0.0007
hermit crab can tick POSITIVE 0.0007 0.0007 0.0007
hermit crab can guide POSITIVE 0.0007 0.0007 0.0007
hermit crab can erupt POSITIVE 0.0007 0.0007 0.0007
hermit crab can originate POSITIVE 0.0007 0.0007 0.0007
hermit crab can edge POSITIVE 0.0007 0.0007 0.0007