Quasimodo contains 1150 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
incursion freak difficult POSITIVE 0.0017 0.0018 1.0000
scorpions be take down difficult POSITIVE 0.0018 0.0018 1.0000
ratio be decided difficult POSITIVE 0.0027 0.0028 1.0000
nutrition be considered difficult POSITIVE 0.0047 0.0047 1.0000
people find difficult TBC[so difficult], TBC[boris difficult] POSITIVE 0.0061 0.0061 1.0000
japanese language seem difficult TBC[difficult to outsiders], TBC[difficult to outsiders quiz] POSITIVE 0.0072 0.0080 1.0000
scalp bleed difficult POSITIVE 0.0095 0.0103 1.0000
communication be regarded as difficult POSITIVE 0.0292 0.0297 1.0000
city drive difficult often, TBC[more difficult] POSITIVE 0.3643 0.3643 1.0000
machine learn difficult POSITIVE 0.3710 0.3710 1.0000
the game get difficult POSITIVE 0.4698 0.4698 1.0000
farming very was difficult POSITIVE 0.4952 0.5010 1.0000
note take difficult POSITIVE 0.5066 0.5066 1.0000
anthropologist be sometime difficult POSITIVE 0.5247 0.5755 1.0000
blood bend difficult POSITIVE 0.5403 0.5403 1.0000
recycling plastic can be difficult POSITIVE 0.5572 0.6420 1.0000
customer become difficult sometimes POSITIVE 0.7228 0.7228 1.0000
natural language processing notoriously is difficult POSITIVE 0.7292 1.0000 1.0000
active listen difficult POSITIVE 0.8810 0.8810 1.0000
clean coal technology go difficult POSITIVE 0.0016 0.0026 1.0000