Quasimodo contains 118 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
co2 be for drinks TBC[drinks made] POSITIVE 0.3050 0.3050 1.0000
factory put food coloring in drinks POSITIVE 0.3268 0.3268 1.0000
alcohol be measured in drinks TBC[alcoholic drinks] POSITIVE 0.5981 0.5981 1.0000
guy buy drinks POSITIVE 0.6116 0.6116 1.0000
caffeine get in drinks POSITIVE 0.4689 0.4689 1.0000
guy spike drinks POSITIVE 0.4470 0.4470 1.0000
carbon dioxide be used in drinks TBC[soft drinks], TBC[carbonated drinks], TBC[fizzy drinks] POSITIVE 0.9090 0.9090 1.0000
human being enjoy fizzy much drinks POSITIVE 0.6109 0.6181 1.0000
bar charge for drinks POSITIVE 0.9752 0.9752 1.0000
caffeine be in drinks TBC[soft drinks] POSITIVE 0.8979 0.8980 1.0000
flask keep drinks POSITIVE 0.9617 0.9691 1.0000
bartender remember drinks POSITIVE 0.8772 0.9037 1.0000
ice cube float in drinks TBC[hot drinks] POSITIVE 0.5293 0.5294 1.0000
bartender shake drinks POSITIVE 0.5740 0.5914 1.0000
bartender put saline in drinks POSITIVE 0.7687 0.7920 1.0000
bartender learn drinks POSITIVE 0.6698 0.6901 1.0000
caffeine be added to drinks TBC[soft drinks] POSITIVE 0.9047 0.9048 1.0000
bartender put in drinks POSITIVE 0.9706 1.0000 1.0000
bubbles get into drinks TBC[fizzy drinks] POSITIVE 0.9013 0.9026 1.0000
licorice turn hard in drinks POSITIVE 0.2247 0.2330 1.0000