Quasimodo contains 139 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
everyone talk about fallout 4 POSITIVE 0.1536 0.1536 1.0000
everyone enjoy fallout 4 POSITIVE 0.1389 0.1389 1.0000
everyone freak out over fallout 4 POSITIVE 0.1671 0.1671 1.0000
father die fallout 4 POSITIVE 0.2444 0.2444 1.0000
covenant be hostile in fallout 4 POSITIVE 0.2741 0.2750 1.0000
companion can die in fallout 4 POSITIVE 0.3101 0.3186 1.0000
everyone be red in fallout 4 POSITIVE 0.3932 0.3932 1.0000
power armor be bigger in fallout 4 POSITIVE 0.2155 0.5250 1.0000
fallout new vega be better than fallout 4 POSITIVE 0.4929 0.5957 1.0000
settler leave fallout 4 POSITIVE 0.2559 0.3031 1.0000
my happiness drop in fallout 4 POSITIVE 0.7266 0.7525 1.0000
enemy mutate in fallout 4 POSITIVE 0.2979 0.3003 1.0000
mod affect fallout 4 POSITIVE 0.7244 0.7244 1.0000
settlement be important in fallout 4 POSITIVE 0.3660 0.3797 1.0000
my happiness go down fallout 4 POSITIVE 0.7632 0.7904 1.0000
power armor be different in fallout 4 POSITIVE 0.4105 1.0000 1.0000
companion die in fallout 4 POSITIVE 0.4376 0.4496 1.0000
settlement get attacked in fallout 4 POSITIVE 0.4720 0.4896 1.0000
supply line work in fallout 4 POSITIVE 0.8331 1.0000 1.0000
happiness drop fallout 4 POSITIVE 0.1131 0.1155 1.0000