Quasimodo contains 86 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
some thing be unbalanced in the game POSITIVE 0.6763 0.6763 1.0000
pokemon cry randomly in the game POSITIVE 0.5078 0.5078 1.0000
prospect develop in the game POSITIVE 0.5216 0.5216 1.0000
rule be required in the game POSITIVE 0.1775 0.1775 1.0000
strip tackle in the game POSITIVE 0.3692 0.3956 1.0000
defense actually work in the game POSITIVE 0.2099 0.2254 1.0000
accident be handled in the game POSITIVE 0.2646 0.2678 1.0000
toon go fast in the game POSITIVE 0.2682 0.5557 1.0000
matchup be decided in the game POSITIVE 0.2969 0.5743 1.0000
pepe be allowed in the game still POSITIVE 0.3140 0.3265 1.0000
cheat work in the game POSITIVE 0.7698 0.7698 1.0000
corruption be represented in the game POSITIVE 0.4196 0.5072 1.0000
contestant be screened in the game POSITIVE 0.4397 0.4665 1.0000
baseball bat be used in the game POSITIVE 0.6987 0.7387 1.0000
hp be calculated in the game POSITIVE 0.4414 0.4414 1.0000
referee be actually in the game POSITIVE 0.4853 0.4853 1.0000
bot has_property in the game still POSITIVE 0.8846 0.9068 0.9516
attribute card has_property in the game still POSITIVE 0.8540 1.0000 0.9187
hacker has_property in the game still POSITIVE 0.8146 0.8147 0.8763
contract has_property in the game POSITIVE 0.8143 0.8318 0.8760