Quasimodo contains 239 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
wheel be useful moving POSITIVE 0.0250 0.0250 1.0000
sniper hit moving POSITIVE 0.0203 0.0203 1.0000
friction affect moving POSITIVE 0.0413 0.0413 1.0000
blood be kept moving TBC[moving in veins of legs], TBC[moving in large veins of legs], TBC[moving in large veins of leg] POSITIVE 0.0254 0.0254 1.0000
object eventually stop moving POSITIVE 0.0277 0.0277 1.0000
radar gun work moving POSITIVE 0.0394 0.0423 1.0000
sloth avoid moving POSITIVE 0.4864 0.4864 1.0000
grasshopper detect moving POSITIVE 0.0556 0.0556 1.0000
pendulum clock stay moving POSITIVE 0.2533 0.2590 1.0000
everyone start moving POSITIVE 0.3306 0.3306 1.0000
cats be with moving POSITIVE 0.3551 0.3551 1.0000
hurricane just stop moving POSITIVE 0.4036 0.4036 1.0000
google map say moving POSITIVE 0.4525 0.4525 1.0000
iphone take moving POSITIVE 0.4799 0.4799 1.0000
shark keep moving constantly, TBC[moving constantly] POSITIVE 0.9990 0.9990 1.0000
pod work for moving POSITIVE 0.5590 0.5591 1.0000
minions keep randomly stop moving POSITIVE 0.6124 0.6124 1.0000
nomad keep on moving POSITIVE 0.7537 0.7537 1.0000
pod cost for moving POSITIVE 0.7633 0.7633 1.0000
bull charge moving POSITIVE 0.0188 0.0188 1.0000