Quasimodo contains 204 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
tiger create area for village POSITIVE 0.0018 0.0018 1.0000
cats be dropped on village POSITIVE 0.0023 0.0023 1.0000
baldwin feel about village POSITIVE 0.0027 0.0056 1.0000
john proctor be regarded in village POSITIVE 0.0044 0.0052 1.0000
sasuke come back to village POSITIVE 0.0055 0.0055 1.0000
nobody go through village POSITIVE 0.0026 0.0026 1.0000
plantation be like village TBC[small village], TBC[small villages] POSITIVE 0.0046 0.0055 1.0000
farmer be in village POSITIVE 0.0248 0.0248 1.0000
noah die in village POSITIVE 0.0089 0.0091 1.0000
hamlet become village POSITIVE 0.0045 0.0045 1.0000
villager leave village POSITIVE 0.9639 0.9639 1.0000
government be needed at village POSITIVE 0.0069 0.0069 1.0000
animal enter village POSITIVE 0.5115 0.5115 1.0000
sasuke leave again village POSITIVE 0.0084 0.0084 1.0000
villager migrate from village POSITIVE 0.8655 0.8655 1.0000
government needed at village POSITIVE 0.4742 0.4742 1.0000
city be better than village POSITIVE 0.6887 0.6887 1.0000
mowgli go to village POSITIVE 0.0309 0.0309 1.0000
teacher can influence village POSITIVE 0.8321 0.8321 1.0000
pharmacy be found in village POSITIVE 0.0016 0.0016 1.0000