Quasimodo contains 646 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
alcoholic get violent POSITIVE 0.8781 0.8781 1.0000
islam be avoided violent POSITIVE 0.0002 0.0002 1.0000
hyde be presented as violent POSITIVE 0.6983 0.8010 1.0000
video game be to violent POSITIVE 0.8747 0.8747 1.0000
punk be seen as violent POSITIVE 0.5210 0.5320 1.0000
schizophrenic be viewed as violent POSITIVE 0.5433 0.5433 1.0000
alzheimer's patient become violent POSITIVE 0.8953 0.8953 1.0000
relationship turn violent POSITIVE 0.8077 0.8077 1.0000
gandhi be portrayed as violent POSITIVE 0.0088 0.0107 1.0000
many person prefer verde over violent POSITIVE 0.0016 0.0018 1.0000
alcoholic become violent POSITIVE 0.8848 0.8848 0.9883
dementia patient get violent POSITIVE 0.8556 0.8556 0.9744
dementia patient become violent some[subj/some] POSITIVE 0.8716 0.8716 0.9736
some volcanic eruption has_property violent POSITIVE 0.9734 0.9996 0.9734
man has_property violent TBC[so violent], TBC[more violent], TBC[so disproportionately violent] POSITIVE 0.9721 0.9721 0.9721
islam has_property violent TBC[so violent], TBC[so violent over], TBC[still so violent], still, TBC[such violent religion right now], TBC[when can peaceful] POSITIVE 0.9559 0.9560 0.9559
video game has_property violent some[subj/most], TBC[too violent], TBC[so violent] POSITIVE 0.9525 0.9525 0.9525
nursery rhyme has_property violent TBC[so violent], some[subj/all] POSITIVE 0.9473 1.0000 0.9473
alzheimer's patient get violent POSITIVE 0.8313 0.8313 0.9467
some drunk has_property violent POSITIVE 0.9319 1.0000 0.9319