Quasimodo contains 209 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
gaming has_property one POSITIVE 0.0213 0.0213 nan
gaming has_property vs POSITIVE 0.5369 0.5369 nan
gaming be related POSITIVE 0.0016 0.0016 nan
gaming has_property app POSITIVE 0.2952 0.2952 nan
gaming more is shameful hobby than others POSITIVE 0.1178 0.1178 1.0000
gaming has_property a « guy » thing mostly POSITIVE 0.1302 0.1302 1.0000
gaming be depicted in games POSITIVE 0.0090 0.0090 1.0000
gaming get criticized as a hobby POSITIVE 0.6209 0.6210 1.0000
gaming be viewed as socially unacceptable still POSITIVE 0.1619 0.1619 1.0000
gaming has_property solely online now TBC[almost solely online now], almost POSITIVE 0.0980 0.0980 1.0000
gaming has_property a taboo form of entertainment still POSITIVE 0.2902 0.2902 1.0000
gaming affect social interactions POSITIVE 0.7196 0.7197 1.0000
gaming be socially unacceptable for girls POSITIVE 0.1460 0.1460 1.0000
gaming be post-graduation POSITIVE 0.3063 0.3063 1.0000
gaming has_property -760 POSITIVE 0.3143 0.3143 1.0000
gaming improve hand-eye coordination POSITIVE 0.9161 0.9162 1.0000
gaming has_property servers POSITIVE 0.4766 0.4766 1.0000
gaming be important in millennial culture POSITIVE 0.0829 0.0829 1.0000
gaming be as waste TBC[waste of time by society], TBC[waste of time] POSITIVE 0.0178 0.0178 1.0000
gaming be as benchmark POSITIVE 0.0106 0.0106 1.0000