Quasimodo contains 57 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
augmented reality has_property x factor POSITIVE 0.0004 0.0004 0.0004
augmented reality has_trait knowledge POSITIVE 0.0004 0.0004 0.0004
augmented reality be used for social good POSITIVE 0.0016 0.0016 1.0000
augmented reality has_property needed POSITIVE 0.0027 0.0027 0.0027
augmented reality be used TBC[can used in e-commerce], TBC[can used for social good] POSITIVE 0.0028 0.0028 0.0036
augmented reality has_property created POSITIVE 0.0035 0.0035 0.0035
augmented reality has_property known POSITIVE 0.0041 0.0042 0.0041
augmented reality be used briefly in businesses POSITIVE 0.0046 0.0046 1.0000
augmented reality has_property developed POSITIVE 0.0047 0.0048 0.0048
augmented reality be used in e-commerce POSITIVE 0.0050 0.0050 0.0081
augmented reality go enhance POSITIVE 0.0052 0.0052 1.0000
augmented reality has_property is used POSITIVE 0.0054 0.0054 0.0054
augmented reality has_property implemented POSITIVE 0.0056 0.0056 0.1610
augmented reality has_property made POSITIVE 0.0057 0.0057 0.0057
augmented reality has_property zoned POSITIVE 0.0060 0.0061 0.0060
augmented reality has_time future POSITIVE 0.0097 0.0098 0.0097
augmented reality appeal to marketers POSITIVE 0.0112 0.0113 1.0000
augmented reality CAN can used TBC[can used in future], TBC[can used in business], TBC[can used in classroom] POSITIVE 0.0181 0.0182 0.0182
augmented reality can change world POSITIVE 0.0187 0.0188 0.0206
augmented reality can used TBC[can used in education], TBC[can used in marketing], TBC[can used in health care], TBC[can used in sports] POSITIVE 0.0189 0.0190 0.0190