Quasimodo contains 285 result(s) for your request.
Subject | Predicate | Object | Modality | Polarity | Plausibility | Neighborhood Sigma | Local Sigma | Inspect |
---|---|---|---|---|---|---|---|---|
midpoint | be used in | real world | POSITIVE | 0.2799 | 1.0000 | 0.3144 | ||
solar electric power | apply to | real world | POSITIVE | 0.2648 | 1.0000 | 1.0000 | ||
database | be used in | real world | POSITIVE | 0.8903 | 0.9540 | 1.0000 | ||
video game | reflect | real world | POSITIVE | 0.6979 | 0.6979 | 1.0000 | ||
perimeter | be used in | real world | POSITIVE | 0.3289 | 0.5544 | 0.3694 | ||
zootopia | reflect | real world | POSITIVE | 0.5183 | 0.5184 | 0.7426 | ||
book thief | relate to | real world | POSITIVE | 0.0026 | 0.2945 | 0.0829 | ||
whole number | be used in | real world | POSITIVE | 0.2240 | 0.2246 | 0.2516 | ||
conduction | be used in | real world | POSITIVE | 0.1866 | 0.1866 | 0.2096 | ||
standard deviation | be used in | real world | POSITIVE | 0.0443 | 0.0473 | 0.0497 | ||
fractal | be used in | real world | POSITIVE | 0.0447 | 0.0456 | 0.0502 | ||
potassium | be used in | real world | POSITIVE | 0.0421 | 0.0421 | 0.0473 | ||
prime number | be used in | real world | some[subj/prime and composite numbers is used in the real worl] | POSITIVE | 0.0410 | 0.0410 | 0.0460 | |
electromagnet | be used in | real world | POSITIVE | 0.0309 | 0.0317 | 0.0347 | ||
pi | relate to | real world | POSITIVE | 0.0311 | 0.0311 | 1.0000 | ||
calculus | be used in | real world | TBC[best real world] | POSITIVE | 0.0291 | 0.0305 | 0.0327 | |
fraction | be used in | real world | POSITIVE | 0.0272 | 0.0288 | 0.0305 | ||
probability | be used in | real world | POSITIVE | 0.0280 | 0.0283 | 0.0315 | ||
measure | be used in | real world | POSITIVE | 0.0250 | 0.0268 | 0.0280 | ||
static electricity | be used in | real world | POSITIVE | 0.0253 | 0.0257 | 0.0284 |