Quasimodo contains 37 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
bronze player want to win POSITIVE 0.7356 1.0000 0.7469
bronze player think they are good POSITIVE 0.7118 0.9676 0.8420
bronze player has_property qualify POSITIVE 0.5929 0.8059 0.5929
bronze player refuse to climb POSITIVE 0.5897 0.8016 1.0000
bronze player has_property worth POSITIVE 0.5623 0.7644 0.5623
bronze player has_color yellow POSITIVE 0.5266 0.7158 0.5266
bronze player play game POSITIVE 0.4870 0.6621 0.4876
bronze player has_property qualified POSITIVE 0.4390 0.5967 0.4390
bronze player get looked upon like trash POSITIVE 0.4125 0.5607 1.0000
bronze player worship drag POSITIVE 0.3939 0.5355 1.0000
bronze player has_property tears POSITIVE 0.3330 0.4526 0.3364
bronze player has_property end POSITIVE 0.3227 0.4386 0.3227
bronze player has_property work POSITIVE 0.3018 0.4102 0.3018
bronze player say go after every move POSITIVE 0.2874 0.3906 1.0000
bronze player be better than silver POSITIVE 0.2343 0.3185 0.2689
bronze player buy mobility boots POSITIVE 0.1419 0.1929 1.0000
bronze player has_property xenoverse 2 POSITIVE 0.0102 0.0139 0.0104
bronze player has_property earn POSITIVE 0.0082 0.0112 0.0083
bronze player has_property evolved POSITIVE 0.0080 0.0108 0.0080
bronze player has_movement jumped POSITIVE 0.0067 0.0091 0.0067