Quasimodo contains 45 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
pavement become 60 POSITIVE 0.1800 0.2103 1.0000
ned flanders has_property 60 POSITIVE 0.1258 0.1259 0.1445
geomancy give 60 POSITIVE 0.1245 0.3972 1.0000
time go to 60 only POSITIVE 0.0172 0.0172 0.0204
people prefer over 60 POSITIVE 0.0054 0.0054 1.0000
master sword has_property 60 sometimes POSITIVE 0.0051 0.0060 0.0058
time be in 60 POSITIVE 0.0046 0.0046 nan
team be made up of 60 POSITIVE 0.0036 0.0036 1.0000
12 be factor of 60 POSITIVE 0.0033 0.0033 1.0000
people care beyond 60 POSITIVE 0.0020 0.0020 1.0000
pubg locked at 60 POSITIVE 0.0018 0.0018 1.0000
numbers get around 60 POSITIVE 0.0017 0.0017 1.0000
people rush to 60 POSITIVE 0.0016 0.0016 1.0000
flanders has_property 60 some[subj/ned] POSITIVE 0.0014 0.0015 0.0017
geomancy give up 60 only POSITIVE 0.0011 0.0035 1.0000
math be based on 60 POSITIVE 0.0011 0.0011 0.0012
fortnite stuck at 60 POSITIVE 0.0009 0.0009 1.0000
time be calculated with 60 POSITIVE 0.0008 0.0008 1.0000
people do 60 POSITIVE 0.0008 0.0008 1.0000
alliance do at 60 POSITIVE 0.0007 0.0007 1.0000