Quasimodo contains 43 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
everyone can die in in dawn POSITIVE 0.0049 0.0049 1.0000
vampire can die in sims 4 POSITIVE 0.0044 0.0044 0.7513
horses can die in breath of wild POSITIVE 0.0044 0.0044 1.0000
baby can die in car seat POSITIVE 0.0042 0.0042 1.0000
horses can die in both POSITIVE 0.0041 0.0041 1.0000
dolphin can die in mine craft POSITIVE 0.0036 0.0036 1.0000
elder can die in sims 4 POSITIVE 0.0031 0.0031 0.5218
toddler can die in sims 4 POSITIVE 0.0027 0.0027 0.4621
caterpillar can die in cocoon POSITIVE 0.0025 0.0025 1.0000
child can die in sleep POSITIVE 0.0025 0.0025 0.0029
sim can die in sims 4 some[subj/sims can die in] POSITIVE 0.0021 0.0021 0.3563
follower can die in sky rim POSITIVE 0.0017 0.0017 1.0000
sim can die in sims 3 some[subj/sims can die in] POSITIVE 0.0015 0.0015 0.0034
bill can die in house POSITIVE 0.0011 0.0011 1.0000
bill can die in texas house POSITIVE 0.0008 0.0008 1.0000
thanos can die in endgame POSITIVE 0.0007 0.0007 1.0000
bill can die in congress POSITIVE 0.0007 0.0007 1.0000
thanos can die in future POSITIVE 0.0006 0.0006 1.0000
jonas can die in dark POSITIVE 0.0006 0.0006 1.0000
jean can die in dark phoenix POSITIVE 0.0005 0.0005 1.0000