Quasimodo contains 652 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
hermit crab go to the bathroom POSITIVE 0.9842 0.9842 0.9860
hermit crab lose legs POSITIVE 0.9833 0.9833 1.0000
hermit crab get into shells POSITIVE 0.9761 0.9761 1.0000
hermit crab make shell TBC[new shell] POSITIVE 0.9757 0.9757 0.9945
hermit crab has_property pet TBC[good pets], TBC[good pet], TBC[bad pets] POSITIVE 0.9756 0.9756 0.9768
hermit crab kill each other POSITIVE 0.9732 0.9732 0.9732
hermit crab eat each other POSITIVE 0.9719 0.9719 0.9719
hermit crab protect themselves POSITIVE 0.9715 0.9715 0.9740
hermit crab carry shells POSITIVE 0.9713 0.9713 1.0000
hermit crab choose shells POSITIVE 0.9700 0.9700 1.0000
hermit crab hide in shells POSITIVE 0.9695 0.9695 1.0000
hermit crab go under sand POSITIVE 0.9691 0.9691 1.0000
hermit crab keep shells on POSITIVE 0.9663 0.9663 1.0000
hermit crab fight each other POSITIVE 0.9640 0.9640 0.9640
hermit crab like to climb POSITIVE 0.9604 0.9604 1.0000
hermit crab get in shells POSITIVE 0.9575 0.9575 1.0000
hermit crab be out of water POSITIVE 0.9527 0.9527 1.0000
hermit crab leave shells to die POSITIVE 0.9527 0.9527 1.0000
hermit crab find shells POSITIVE 0.9485 0.9485 1.0000
hermit crab hold onto shells POSITIVE 0.9481 0.9481 1.0000