Quasimodo contains 48 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
marmot can hibernate POSITIVE 0.0107 0.0121 0.0107
marmot can get POSITIVE 0.0095 0.0108 0.0095
marmot can empty POSITIVE 0.0094 0.0107 0.0094
marmot can ejected POSITIVE 0.0094 0.0107 0.0094
marmot can eat POSITIVE 0.0094 0.0107 0.0094
marmot can effect POSITIVE 0.0088 0.0100 0.0088
marmot can evolve POSITIVE 0.0082 0.0093 0.0082
marmot can erects POSITIVE 0.0082 0.0093 0.0082
marmot can help POSITIVE 0.0079 0.0090 0.0079
marmot can know POSITIVE 0.0076 0.0086 0.0076
marmot can chirp POSITIVE 0.0063 0.0072 0.0069
marmot has_property calculated POSITIVE 0.0061 0.0070 0.0061
marmot has_property known POSITIVE 0.0049 0.0055 0.0049
marmot has_property veto POSITIVE 0.0045 0.0051 0.0045
marmot has_property made POSITIVE 0.0041 0.0047 0.0041
marmot can communicate POSITIVE 0.0041 0.0047 0.0041
marmot can fight POSITIVE 0.0041 0.0046 0.0041
marmot can fit POSITIVE 0.0036 0.0041 0.0036
marmot can whistle POSITIVE 0.0036 0.0041 0.0037
marmot be friendly veto POSITIVE 0.0034 0.0039 0.0034