Quasimodo contains 1384 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
object have kinetic energy TBC[object 's kinetic energy], some[subj/friction affects an], some[subj/a moving], some[subj/a crash affect an] POSITIVE 0.9724 0.9724 0.9841
object have different colors some[subj/different] POSITIVE 0.9710 0.9710 0.9786
object look bigger in water POSITIVE 0.9709 0.9709 0.9791
object become charged electrically POSITIVE 0.9700 0.9701 1.0000
object remain in orbit POSITIVE 0.9700 0.9700 0.9710
object be in water TBC[water given unique shape] POSITIVE 0.9699 0.9699 0.9699
object weigh less POSITIVE 0.9690 0.9690 1.0000
object feel hot TBC[so hot] POSITIVE 0.9683 0.9683 0.9684
object reach terminal velocity some[subj/falling] POSITIVE 0.9674 0.9675 0.9686
object accelerate during free fall POSITIVE 0.9631 0.9631 1.0000
object get charged TBC[electrically charged] POSITIVE 0.9629 0.9629 0.9675
object be lighter in water POSITIVE 0.9625 0.9625 1.0000
object fall to the ground always POSITIVE 0.9578 0.9578 0.9578
object fall at the same time POSITIVE 0.9563 0.9564 0.9673
object attract each other POSITIVE 0.9560 0.9560 0.9560
object be in free fall some[subj/orbiting], TBC[object in free fall], some[subj/a projectile differ from an], TBC[free fall considered] POSITIVE 0.9544 0.9544 1.0000
object appear in the dark POSITIVE 0.9475 0.9475 1.0000
object emit radiation TBC[infrared radiation], some[subj/hot], TBC[more radiation], some[subj/hotter], some[subj/black], some[subj/all], TBC[electromagnetic radiation] POSITIVE 0.9473 0.9473 0.9473
object weigh more TBC[more in air] POSITIVE 0.9461 0.9461 0.9527
object glow red when heated POSITIVE 0.9415 0.9415 1.0000