Quasimodo contains 43 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
nerd lack social skills POSITIVE 0.6601 0.6602 0.8831
pet improve social skills POSITIVE 0.7518 0.7518 0.8521
video game improve social skills POSITIVE 0.7512 0.7512 0.8514
sport improve social skills POSITIVE 0.6835 0.6835 0.7747
phone affect social skills POSITIVE 0.6029 0.6029 0.7125
playing video game improve social skills POSITIVE 0.4981 0.5115 0.5645
adhd affect social skills POSITIVE 0.4608 0.4608 0.5445
college improve social skills POSITIVE 0.4707 0.4707 0.5335
dance improve social skills POSITIVE 0.4547 0.4547 0.5154
screen time affect social skills POSITIVE 0.3470 0.3470 0.4101
recess improve social skills POSITIVE 0.3002 0.3285 0.3403
physical education improve social skills POSITIVE 0.2255 0.2280 0.2555
alcohol improve social skills POSITIVE 0.1248 0.1248 0.1414
toddler develop social skills POSITIVE 0.0297 0.0297 0.1251
man be with social skills POSITIVE 0.0015 0.0015 0.1232
extracurricular activity help social skills POSITIVE 0.0092 0.0120 0.0363
gaming affect social skills POSITIVE 0.0305 0.0305 0.0361
art develop social skills POSITIVE 0.0073 0.0073 0.0307
video game can improve social skills POSITIVE 0.0136 0.0136 0.0299
team sport build social skills POSITIVE 0.0047 0.0055 0.0221