Quasimodo contains 316 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
fashion has_property a mirror of the times POSITIVE 0.4580 0.4580 1.0000
fashion nova give refunds POSITIVE 0.4698 0.4698 1.0000
fashion can be used as a means of expressing individuality POSITIVE 0.8477 0.8477 1.0000
fashion give children a sense of pride POSITIVE 0.4401 0.4401 1.0000
fashion nova give gift cards POSITIVE 0.6385 0.6385 1.0000
fashion nova make money POSITIVE 0.6204 0.6204 1.0000
fashion be defined in the 1920s POSITIVE 0.6066 0.6066 1.0000
fashion become fine art POSITIVE 0.4461 0.4461 1.0000
fashion nova get clothes POSITIVE 0.7186 0.7186 1.0000
fashion be more important to women POSITIVE 0.5146 0.5146 1.0000
fashion reflect own a persons personality POSITIVE 0.1993 0.1993 1.0000
fashion become retailers POSITIVE 0.5822 0.5822 1.0000
fashion vary for different age groups POSITIVE 0.5801 0.5801 1.0000
fashion be inspired by nature POSITIVE 0.7712 0.7712 1.0000
fashion reflect social values POSITIVE 0.5582 0.5582 1.0000
fashion be important to the ancients romans POSITIVE 0.3724 0.3724 1.0000
fashion be part of consumerism POSITIVE 0.3442 0.3442 1.0000
fashion be different from fashion in the past POSITIVE 0.5248 0.5248 1.0000
fashion affect the behavior of the youth in the 21st century POSITIVE 0.5405 0.5405 1.0000
fashion relate to globalisation POSITIVE 0.1942 0.1942 1.0000