Quasimodo contains 202 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
policeman be called peelers POSITIVE 0.3573 0.3613 1.0000
policeman need special clothes some[subj/a soldier or] POSITIVE 0.3610 0.3650 1.0000
policeman say hello hello hello POSITIVE 0.2693 0.2723 1.0000
policeman be get the name cops POSITIVE 0.4237 0.4284 1.0000
policeman be in salisbury attack POSITIVE 0.0029 0.0029 1.0000
policeman feel call of duty POSITIVE 0.4471 0.4522 1.0000
policeman have tall hats POSITIVE 0.6685 0.6760 1.0000
policeman be in salisbury POSITIVE 0.3359 0.3397 1.0000
policeman touch tail lights POSITIVE 0.0089 0.0090 1.0000
policeman use shepard as police dogs POSITIVE 0.0063 0.0063 1.0000
policeman be get name cops POSITIVE 0.0023 0.0024 1.0000
policeman be called copper sometimes, some[subj/british] POSITIVE 0.6324 0.6395 1.0000
policeman has_property swedes POSITIVE 0.6304 0.6375 1.0000
policeman has_property on a crime scene after successful theft POSITIVE 0.5856 0.5922 1.0000
policeman wear different hats POSITIVE 0.8173 0.8265 1.0000
policeman has_property strong math POSITIVE 0.6255 0.6326 1.0000
policeman touch the tail light POSITIVE 0.6054 0.6123 1.0000
policeman be called bobby some[subj/english], some[subj/british] POSITIVE 0.5990 0.6058 1.0000
policeman can get away eating POSITIVE 0.0015 0.0015 1.0000
policeman use math catching POSITIVE 0.0014 0.0014 1.0000