Quasimodo contains 396 result(s) for your request.
Subject | Predicate | Object | Modality | Polarity | Plausibility | Neighborhood Sigma | Local Sigma | Inspect |
---|---|---|---|---|---|---|---|---|
marketer | get | paid | some[subj/digital] | POSITIVE | 0.7975 | 0.8342 | 0.7975 | |
marketer | can use | repetition to increase the likelihood | POSITIVE | 0.7959 | 0.8325 | 1.0000 | ||
marketer | use | social media | POSITIVE | 0.7944 | 0.8309 | 0.7944 | ||
marketer | need | to understand buying behavior | POSITIVE | 0.7939 | 0.8304 | 1.0000 | ||
marketer | need | to know consumer behavior | POSITIVE | 0.7887 | 0.8250 | 1.0000 | ||
marketer | need | to track product trends | POSITIVE | 0.7886 | 0.8249 | 1.0000 | ||
marketer | can estimate | the future demand | POSITIVE | 0.7867 | 0.8229 | 1.0000 | ||
marketer | target | consumers | TBC[educated consumers] | POSITIVE | 0.7861 | 0.8223 | 1.0000 | |
marketer | know | what a product's position is | POSITIVE | 0.7728 | 0.8083 | 1.0000 | ||
marketer | obtain | consumer information | POSITIVE | 0.7720 | 0.8076 | 1.0000 | ||
marketer | sell | an inconsistent sport / event product | POSITIVE | 0.7700 | 0.8055 | 1.0000 | ||
marketer | influence | the need versus the want | POSITIVE | 0.7700 | 0.8054 | 1.0000 | ||
marketer | use | data to evaluate results | POSITIVE | 0.7694 | 0.8048 | 1.0000 | ||
marketer | use | data to develop pricing strategies | POSITIVE | 0.7656 | 0.8008 | 1.0000 | ||
marketer | promote | products | POSITIVE | 0.7652 | 0.8004 | 0.8248 | ||
marketer | can become | more globally aware | POSITIVE | 0.7646 | 0.7997 | 1.0000 | ||
marketer | can deliver value to | customers | POSITIVE | 0.7638 | 0.7989 | 1.0000 | ||
marketer | prefer | using rebates | POSITIVE | 0.7612 | 0.7962 | 1.0000 | ||
marketer | can reduce | cognitive dissonance | POSITIVE | 0.7498 | 0.7843 | 1.0000 | ||
marketer | can stimulate | demand in market | POSITIVE | 0.7422 | 0.7764 | 1.0000 |