Quasimodo contains 59 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
good be moved in the middle ages POSITIVE 0.3857 0.3857 1.0000
gunpowder be used in the middle ages POSITIVE 0.3854 0.4088 0.5153
drunkard be punished in the middle ages POSITIVE 0.3752 1.0000 0.6442
beaver be eaten in the middle ages POSITIVE 0.3689 0.3689 1.0000
knight be chosen in the middle ages POSITIVE 0.3683 0.3694 1.0000
ale be drank in the middle ages POSITIVE 0.3653 0.3653 1.0000
drunk people be punished in the middle ages POSITIVE 0.3454 0.4778 0.5931
knight be paid in the middle ages POSITIVE 0.3406 0.3416 1.0000
young girl be raised in the middle ages POSITIVE 0.3266 0.4437 0.5405
noble be treated in the middle ages POSITIVE 0.3070 0.3070 0.5026
archery be played in the middle ages POSITIVE 0.3026 0.3138 0.5463
jew be discriminated in the middle ages POSITIVE 0.2978 0.2978 1.0000
feudalism be started in the middle ages POSITIVE 0.2844 0.2844 1.0000
castle be attacked in the middle ages POSITIVE 0.2810 0.2810 1.0000
guilt be determined in the middle ages POSITIVE 0.2792 0.3583 1.0000
castle be defeated in the middle ages POSITIVE 0.2691 0.2691 1.0000
date be written in the middle ages POSITIVE 0.2355 0.2355 1.0000
peasant be educated in the middle ages POSITIVE 0.1732 0.2383 0.3937
latin be kept in the middle ages POSITIVE 0.0367 0.0367 1.0000